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Microsoft Project Natal (Motion Control Camera)


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#1 AirRaid

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Posted 01 June 2009 - 07:05 PM

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Microsoft shows off motion-sensing game control, Project Natal
Dean Takahashi | June 1st, 2009


Posted Image

Trying to one-up Nintendo, Microsoft showed off a game control scheme where you use your body to control what happens in a game.

Dubbed Project Natal, the new game control system uses a 3-D depth camera to capture your movements in front of the TV and translate them into control actions for a game.

Don Mattrick, head of Microsoft’s game business, took the stage at the Microsoft press conference at the E3 game show to show off the system. Director Steven Spielberg came out on stage to praise Microsoft for showing off something that he had been dreaming about for many years.

“Before, there was a barrier separating video game players from everyone else,” Mattrick said.

Microsoft showed a video that showed how the game system could be used to control games such as fighting or skateboarding games. You can scan your own skateboard into a game and then use it to ride on in a skateboarding game. The aim is to get more people to play games who would otherwise be intimidated by a traditional game controller with tons of buttons. The idea is to make people feel more connected to a game, said Peter Molyneux, head of Microsoft’s Lionhead game division. Molyneux showed a game above, dubbed Milo, where you can interact with a little boy, a virtual character, and explore a world with your own body movements.

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You can use the system to control your Xbox Live avatar, or virtual character, on the TV screen. Hence, you can navigate through the Xbox 360’s dashboard using gestures captured by the camera. Microsoft showed off some demo games where you can paint pictures on the TV using swipes of your hands. Another game showed how you can also kick balls back and forth in a soccer-like simulation. You can also swoosh your hand through water and make it splash. Microsoft pointed out that you can’t do these things with similar accuracy with the Nintendo Wii.

We’ve reported that Microsoft acquired 3D depth camera maker 3DV Systems and is also working with Prime Sense, another 3D depth camera company. Microsoft is shipping game design tools for Project Natal today. As we reported, that means games with the system won’t be ready until late 2010.

http://venturebeat.c...-project-natal/

Edited by AirRaid, 01 June 2009 - 07:23 PM.

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#2 HIPPOPOTAMUS

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Posted 01 June 2009 - 07:23 PM

It's incredible. I'm blown the fuck away...destroys the Wii.
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#3 Bitchwax

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Posted 01 June 2009 - 07:26 PM

I was expecting crappy boxing games etc. But that level of motion capture from a home device is just fucking ridiculous, blown away.

Molyneux's game was so sweet as well, imagine the possibilities with core games using that kind of tech.

Full on mo-capped FIFA celebrations :bow Mo-capped moves in Killer Instinct 3 :bow
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#4 Ego Loss

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Posted 01 June 2009 - 07:26 PM

Not in my worst nightmares I'd imagine a console gaming future like this... :(
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#5 Metric

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Posted 01 June 2009 - 07:26 PM

I love it! :rollin

First of all this is going to flop horribly. NOBODY buys add on crap.

Second of all and the best part, MS just threw out all of their peripheral income now.

While jewtendo will just keep selling millions of new shitty controllers with Wii and keep crushing X3DO.

:lol
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#6 Mahz

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Posted 01 June 2009 - 07:28 PM

I'm skeptical of these sorts of devices because I'm so used to garbage like the fucking Eye Toy, but I'm eager to see what gets cooked up with the dev kits.

Also, why the fuck is it called the "Natal"? I think of babies when I hear that word and I hate babies.

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The only people that like babies are people with babies. All they remind me of are spotty highschool menstruation scares and a curtail of my future ambitions. All my cousins recently got married and are cranking out babies and I can't think of something more uninteresting and repetitive than to "play" with their baby at family get-togethers.
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#7 Ego Loss

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Posted 01 June 2009 - 07:28 PM

Don't you need a camera or something? Or does the red ring in the console record your movement?
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#8 Metric

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Posted 01 June 2009 - 07:28 PM

View PostEgo Loss, on 01 June 2009 - 07:26 PM, said:

Not in my worst nightmares I'd imagine a console gaming future like this... :(

Yup. Sony all the way now. They better not start with this shit too.
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#9 Ego Loss

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Posted 01 June 2009 - 07:32 PM

I'm pretty sure they'll follow suit. No more expensive hardware, 10 year old obsolete body jerkin' rip off hardware instead that will last for a further 10 years. Imagine the NES came out in 1995 and lasted til 2005. And instead of a controller you played every game with the zapper.
That's what the console future holds.
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#10 HIPPOPOTAMUS

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Posted 01 June 2009 - 07:33 PM

View PostMahz, on 01 June 2009 - 07:28 PM, said:

Also, why the fuck is it called the "Natal"? I think of babies when I hear that word and I hate babies.
As Mattrick said before Kudo took the stage, it's the project name (i.e. codename), not the official name. I thought you were supposed to be one of the more intelligent members of this community?
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#11 AirRaid

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Posted 01 June 2009 - 07:35 PM

A near-comprehensive list of current news articles on Microsoft's
motion-sensing camera for Xbox 360 codenamed 'Project Natal'


http://news.cnet.com...253306-235.html
http://www.shacknews...article.x/58906
http://news.teamxbox...amera-Revealed/
http://www.abcnews.g...=7725630&page=1
http://seattletimes....s_down_gau.html
http://latimesblogs....icrosofte3.html
http://news.punchjum...cle.php?id=7948
http://www.gearlog.c...ces_gesture.php
http://www.telegraph...mes-system.html
http://www.pocket-li...ect-natal.phtml
http://gizmodo.com/5...e-project-natal
http://www.developma...-sensing-camera
http://gaming.hexus.....php?item=18682
http://www.marketwat...al-for-xbox-360
http://www.endsights...ect-milo-shown/
http://www.google.co...FCTGywD98I2OGG0
http://news.prnewswi...05036115&EDATE=
http://content.usato...9/06/67512899/1
http://360.kombo.com...php?artid=16504
http://www.cinemable...vice-17897.html
http://www.cnbc.com/id/31049821
http://www.electroni....project.natal/
http://www.gamefocus...av=new&nid=5510
http://www.sunherald...ry/1382447.html
http://www.gameplane...-Project-Natal/
http://www.azcentral...troller-ON.html

Edited by AirRaid, 01 June 2009 - 07:50 PM.

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#12 Mahz

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Posted 01 June 2009 - 07:37 PM

View PostHIPPOPOTAMUS, on 01 June 2009 - 07:33 PM, said:

As Mattrick said before Kudo took the stage, it's the project name (i.e. codename), not the official name. I thought you were supposed to be one of the more intelligent members of this community?

Why the bitterness?

Codename, Projectname, Officialname, my intelligence,... Natal still reminds me of babies.
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#13 ohmyxxx

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Posted 01 June 2009 - 07:41 PM

Can it track your head movment like that pc-thingy?

That is probably the only motion-thingy ive liked. It actually enhances the games, instead of making it more gimmicky.
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#14 soul2soul

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Posted 01 June 2009 - 07:43 PM

Imagine if Heavy rain could use this.. Oo wait ahahahhuauahuhauha
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#15 chiller

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Posted 01 June 2009 - 07:43 PM

This will single handily destroy hardcore gaming as we know it. Killzone 2 :lol
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#16 AirRaid

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Posted 01 June 2009 - 07:43 PM

Quote

MICROSOFT: Natal is the Xbox 360 successor
by Ben Parfitt


E3’09: New Project Natal motion sensing means there will be no Xbox 720

The end of the console cycle has been predicted with increasing regularity – but Microsoft has become the first platform holder to openly claim that its new platform will be part of its existing one.

Speaking of its brand new motion sensing technology, which dispenses with the need for any peripherals whatsoever, Xbox boss Don Mattrick stated: “This takes us into the new era of interactive entertainment without releasing a new console.”

In an impressive demonstration by Microsoft studio boss Peter Molyneux, Natal’s tech was showed off by a Lionhead created piece of software called Milo. With the ability to recognise voices and images, Milo, who took the form of an on-screen young boy, interacted very convincingly with an on-stage aid.

Molyneux said of Natal: “This is true technology that science fiction hasn't even written about.”


http://www.mcvuk.com...ox-720#after_ad


I don't believe that Natal is the Xbox 360 successor.

The 'Natal' motion sensing camera might extend Xbox 360's life until 2012 or so, but there *will* be a next-generation Xbox within the next 3 or 4 years.

Just like Microsoft was *rumored* to be working on a motion sensing camera for Xbox, but wasn't confirmed until now, Microsoft is ALSO working on the next-generation Xbox console which will replace Xbox 360. The time to reveal it just isn't now, nor will it be at E3 2010.

Edited by AirRaid, 01 June 2009 - 07:44 PM.

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#17 Meckle

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Posted 01 June 2009 - 07:43 PM

It's pretty impressive.

Though I'll never use it myself, I can appreciate it for how pathetic it makes the Wii's limited waggle look.
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#18 Ego Loss

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Posted 01 June 2009 - 07:44 PM

You know, if they're so desparate to make games everybody can play and instantly win, why not skip the whole interactivity part and go straight to movies? Everybody is a winner there! Yay!
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#19 Draikin

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Posted 01 June 2009 - 07:50 PM

Molineux tech demo reminds me of the "family screen" in Fahrenheit 451 :eek
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#20 Ereinion

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Posted 01 June 2009 - 07:53 PM

I don't know how to feel about this. Some of the things they showed (especially in the Molyneux segment) looked far to smooth to actually work that well in practice. I'll just have to try to see how well it works.
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#21 Bitchwax

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Posted 01 June 2009 - 07:54 PM

View Postohmyxxx, on 01 June 2009 - 07:41 PM, said:

Can it track your head movment like that pc-thingy?

That is probably the only motion-thingy ive liked. It actually enhances the games, instead of making it more gimmicky.

It can track everything. Head movement is a cert.
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#22 Bacon

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Posted 01 June 2009 - 08:01 PM

Seattle Times says it will cost around $200. :lol
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#23 chiller

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Posted 01 June 2009 - 08:05 PM

View PostBacon, on 01 June 2009 - 08:01 PM, said:

Seattle Times says it will cost around $200. :lol
It's worth it. That's $50 less than a Wii and you won't have to buy 3 other $80 dollar controllers.
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#24 border

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Posted 01 June 2009 - 08:06 PM

http://seattletimes....s_down_gau.html

Quote

it won't be available until 2010 at the earliest and will probably cost around $200.

"$200"


"LATE 2010"


Yeah. This thing is dead in the water. Great idea, letting Nintendo know your game plan nearly 18 months in advance.

Edited by border, 01 June 2009 - 08:07 PM.

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#25 Draikin

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Posted 01 June 2009 - 08:10 PM

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Yeah. This thing is dead in the water.
What matters is the next Xbox launch in 2011. Software will be ready and hardware cheaper.
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#26 border

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Posted 01 June 2009 - 08:13 PM

View PostDraikin, on 01 June 2009 - 08:10 PM, said:

What matters is the next Xbox launch in 2011. Software will be ready and hardware cheaper.


Introducing a mega-expensive add-on peripheral that will split the userbase, just to try and bridge a gap during a generational change.....that sounds like a great idea.

Posted Image

Edited by border, 01 June 2009 - 08:14 PM.

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#27 Draikin

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Posted 01 June 2009 - 08:19 PM

I'm sure you said the same for Xbox Live!

They lost a lot of money on it last gen. It's now popular, profitable and no one can catch up with them.
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#28 HebrewHammer

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Posted 01 June 2009 - 08:22 PM

The future of gaming on Xbox: Posted Image
:hippolol
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#29 border

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Posted 01 June 2009 - 08:23 PM

Xbox Live wasn't a $200 peripheral that required games to be specifically written and coded exclusively for it. To try and compare this thing to XBL is ridiculous.
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#30 Annon

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Posted 01 June 2009 - 08:24 PM

$200. :suicide
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