Playstation 3 Motion Device
#31
Posted 03 June 2009 - 11:38 PM
Sony spent some time sidestepping Nintendo patents to come up with their solution
MS did the same
Dropping a controller into Natal would bring it dangerously close to Sony's solution
Sony's solution is the best for developers though - they now have two platforms which work in the same way to develop games for
No one is going to make real games for Natal apart from MS' first party studios
#32
Posted 03 June 2009 - 11:40 PM
A $200 device that doesn't do what it's supposed to do would be hilarious though
#33
Posted 03 June 2009 - 11:45 PM
Annon, on 03 June 2009 - 11:37 PM, said:
I understand how Natal works, and it doesn't intrigue me at all for games.
They could release a controller, but I already said that they clearly won't. I want buttons + tactile feedback + motion control, like what the Wii and the PS3 are doing.
I don't want to drive a racing game as a fucking mime. I don't want to map every single FPS function to some kind of waggle maneuver.
Quote

You should read up on how these two systems work, the way you are dismissing the tech behind natal, you clearly don't understand it.
Nothing is a new concept. Microsoft purchased the company developing the tech, and they've been displaying it at tradeshows for a while now. I'm not saying Sony's tech is new, but it's definitely a better solution for gamers.
I understand plenty of how Natal works, and I understand plenty what Microsoft showed on their stage and what they emphasized by a 'controller free' movement. I don't want any part in that.
#34
Posted 04 June 2009 - 12:12 AM
Edited by lecuitis, 04 June 2009 - 12:18 AM.
#35
Posted 05 June 2009 - 06:24 AM
#36
Posted 05 June 2009 - 11:11 AM
#37
Posted 05 June 2009 - 06:25 PM
higgins, on 03 June 2009 - 11:38 PM, said:
Bubububu actually, bububububub...
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Or you could have a hardcore gamer like me playing a game with a controller, while a non-hardcore person sitting next to me enjoys the experience by playing with Natal. I could be having my Halo experience with the controller and the friend next to me, who's not a hardcore gamer, could be throwing grenades or driving the Warthog or doing any number of things with Natal.
We can track up to four players in the same way we track controllers. Each individual player will be able to choose - do I want to bind with a controller, or do I want to bind with my body, or do I want to bind with both?
#38
Posted 07 June 2009 - 02:39 PM
how would that work, face tracking when you play COD? when you look left, you wont see the fucking TV right?
#40
Posted 07 June 2009 - 05:38 PM
#41
Posted 07 June 2009 - 06:14 PM
Sony delivers again.
Edited by bigtrollhentai, 07 June 2009 - 06:21 PM.
#43
Posted 07 June 2009 - 07:21 PM
Bitchwax, on 07 June 2009 - 07:12 PM, said:
M$ on the other hand is just copying Sony's Eyetoy.
Again, Sony delivers again on their tech demos.
Edited by bigtrollhentai, 07 June 2009 - 07:21 PM.
#44
Posted 07 June 2009 - 11:57 PM
Annon, on 03 June 2009 - 08:08 PM, said:
People dismissing Natal are being retarded. Sony doesn't have an advantage here. Do you know how easy it would be to add controller tracking to Natal? With all the body tracking they are already doing, they could easily drop in a "glowing orb" controller and use sony's method in conjunction with the controllerless method.
Can we add feedback of any sort? No, its crap.
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